Members will have to train in and pass a qualification standard to occupy and use equipment of several roles. This will ensure that members are thoroughly trained and meet the standard expected on the unit to properly employ the equipment used.
Members can fail courses. Upon failure the member will be removed from course and await opportunity to attempt the course again.
There will be nothing precluding members from “unofficially” training on weapons while on the training server. This is in fact an opportunity to test and practice with all equipment.
Vehicles and aircraft will only be used by untrained personnel outside of training time for those specific elements, or in areas that will not affect their scheduled training.
On the Job Training can be entertained with the following considerations:
Member’s time and conduct with the unit;
If the losing subunit can make do without that member;
If the role is available;
If the role is mission critical;
If the role could adversely affect the mission; and
This is not a way to work around transfers. OJT’s will not be used to avoid transfer competitions.
Unit Operations and Familiarity Training
Not designed to teach people to play arma.
Sort out XML and mod issues.
Overview and function of mods in use.
Keybinding setup (EG. Double G for grenades).
Troubleshooting common problems.
Go over kit the member will have access to.
Weapons - Rifle, M203, LMG, M72. PWT’s used as a baseline, not to fail and redo course.
Basic Map and Compass. Small Nav Course.
Setting up radio and Intersection Comms.
Embussing, Debussing and insertions methods(Rappelling, Parachuting).
ACE Advanced Medical
Driving(Speed limiter, avoiding possible mines etc)
Support Weapons Course
Mines (AP and AT) and mine clearing
Comms with Aircraft
Create and control HLZ
Complete AdRep, Transport, CAS calls with corrections as required